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See also:
- IGN.com - Preview by Staci Krause "There are no tradeskills, as this is a very combat oriented game" (May 21, 2003)
- GameSpot - Preview by Bob Colayco "The game sets itself apart with fast-paced combat mechanics that give it a very Dungeon Siege-like feel" with screenshots. (May 15, 2003)
- RPG Vault: Exarch Interview - Interview with David Adams, Lead Designer on Exarch, with screenshots. (May 11, 2003)
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